Showing posts with label Raider. Show all posts
Showing posts with label Raider. Show all posts

Monday, August 29, 2011

Tomb Raider III - RX - Tech Mines Solution (Part 1 of 3)

Tomb Raider III - RX - Tech Mines Solution (Part 1 of 3) On YouTube.





Objectives: deeper into the mines, the mine car crossing. Each of the three cars driving through the different areas of the mines. In one area, you get a crowbar, which will help you a battery. In another, there is a starter winch. Use the starter battery and runs in the third area, the winds bring fire. This leads to the excavation site and exit for the lost city of Tinnos. Exit the elevator shaft and crawl until you can stand. Now you are in a squareCorridor with three doors. If you enjoy walking, going in circles forever. Instead, the image on the right offers. As the first release on crawl space, you see a closed door on the right side. Head to the left. If you step on the surface of 1X marked on the chart, you hear a door closing somewhere else, that the third port (D3). Go into a corner and turn left. How do you forward (2x) step outside the door (D2) is open. Go ahead and around the corner. When you stepforward (3x), opens the door (D3). In the process, and the second crawlspace on the right wall. If you go to the door (and step on 4x) the door at the top (D1) is open. Go around the corner, forward through the long corridor with no doors or around the corner. Now you're back at the start. (The door on the left side is D1, the space before scanning.) A few steps forward (1X). You are the third port (D3) felt close. Turn around and go back through the corridor ofmore ...

Keywords: Tech, Mines, Part

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Monday, May 30, 2011

Tomb Raider III - RX - Tech Mines walkthrough (part 3 of 3)

Tomb Raider III - RX - Tech Mines walkthrough (part 3 of 3) Tube. Duration : 8.27 Mins.


UPPER LEVEL mine car: Before you use the crowbar on the door at the end of the road near to where you came open. Inside you will find a lead battery. And if not done before, back in the # 1 SECRET. If you followed the complete solution for the middle layer, the inner door will be opened. This is SECRET # 2 There is a mutant, along with a save / power-up crystal, MP5 and Desert Eagle clips. Get off the road was falling to the ground and rear security. Now head toFaculty mine car. Ride my car up a hill on the opposite side. Do not brake for the curve, or you can not get up enough speed to jump the gap. Duck under the beams and exercises. Next to a cave where the car stops. Grab the torches in the snow bank in front of the left. Jump over the wind. Place the battery into the hole on the side. Climb to the top (with a view of the arm) and use the winch starter to get it going. Thus, the yellow submarine. Nowcomes the hard part. In the Windward pool deck there is a single yellow light on the wall. Dive and swim towards the light and in the corridor directly to his right. You can climb up here to get some air and to warm up. Now swim to jump back into the water and the boat, where you can find a hole to get into you. There are in large Medipak. You are now a small opening between the two lamps on the wall below the target sub. Swim through the opening...

Keywords: Tech, Mines, Part

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